Skip to main content

Better algorithms and Evaluation function

 

11 Oct 2022

long time no see

3 am

  • well, there's a lot of small and big changes. i'll try to explain by checking the diff.
  • AI part:
    • replaced minimax with alpha-beta (similar to negamax version)
    • TODO: implement quiescence search
    • added piece-square table scoring in eval function
    • reduced branching in code
  • move generation part:
    • bugfix: moves like e1c1 were always interpreted as castling, fixed
    • changed board representation from string to char[64]
    • now king positions are incrementally saved, so faster to find kings
    • several optimizations in move generation
  • general:
    • now engine trys to avoid moves leading to repetitions (but it is not always optimal, so should do something better)
    • fixed several gui bugs in promotion and flipping
    • gui supports (some) premoves
    • fixed some bugs in move hints, still some remaining ig
    • faster makefile
  • BIGGEST UPDATES:
    • uci protocol working!
    • made a lichess bot running this engine!

Comments

Popular posts from this blog

Making moves with the Negamax algorithm

  10 Sept 2022 after a loooonngg time!!! 4:50 am there's a lot to tell you, but firstly, i'm very happy now because i just teached my ai to capture pieces and guess what, it doesn't just look one move into the future. yes guys, i wrote the negamax algorithm!! it's much more fun to play with it now. but still it has to prioritize other things besides captures, like promotions, checks, pins etc. and obviously, mates! now i'm going to sleep as i got many works to do :(

Move generation

1 Jun 2022 after 12 am ditching color output for now reading evening, night more reading modularizing, exceptions 2 Jun 2022 after 12 am started writing this blog lol ### started writing move generation function

Legal move generation

17 Jun 2022 after 2 am added  fen  output, generates direct url to lichess analysis! afternoon repaired enpassant and castling moves refactored move generation function minor  san  notation improvements started legal move generation function